package com.miaostars.level.manager;

import com.miaostars.level.data.PlayerStats;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;

public class PlayerDataManager {
    private final ConcurrentHashMap<UUID, PlayerStats> cache = new ConcurrentHashMap<>();
    
    public void initDatabase() {
        // 初始化MySQL/Redis连接池
    }
    
    public void saveAllData() {
        // 遍历cache并保存所有数据到数据库
    }
    
    public void recordClick(UUID uuid) {
        PlayerStats stats = cache.computeIfAbsent(uuid, k -> new PlayerStats());
        // 更新CPS逻辑
    }
}